Spindizzy
Title | Label | Cover | |
---|---|---|---|
Amstrad CPC |
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Spindizzy
· Floppy Disk 3' · 1986 |
Electric Dreams | ||
Spindizzy
· Cassette · 1986 |
Electric Dreams | ||
Spindizzy
· Cassette · 1986 |
Proein Soft Line | ||
Spindizzy
· Cassette · 1986 |
Winner | ||
Atari 8-bit |
|||
Spindizzy
· Cassette · 1987 |
Electric Dreams | ||
Commodore 64/128 |
|||
Spindizzy
· Floppy Disk 5'25 · 1986 |
Electric Dreams | ||
Spindizzy
· Cassette · 1986 |
Electric Dreams | ||
ZX Spectrum |
|||
Spindizzy
· Cassette · 1984 |
Winner | ||
Spindizzy
· Cassette · 1986 |
Electric Dreams |
Wikipedia
Spindizzy is an isometric computer game released for several 8-bit home computer formats in 1986 by Electric Dreams Software. It combines action and puzzle game elements. Players must navigate a series of screens to explore a landscape suspended in a dimensional space. Development was headed by Paul Shirley, who drew inspiration from Ultimate Play the Game games that feature an isometric projection.
Credits
Code - Paul SHIRLEY (Amstrad CPC)