The Sacred Armour Of Antiriad
Title | Label | Cover | |
---|---|---|---|
Amstrad CPC |
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The Sacred Armour Of Antiriad
· Cassette · 1986 |
Hi-Tec | ||
The Sacred Armour Of Antiriad
· Floppy Disk 3' · 1986 |
Palace | ||
The Sacred Armour Of Antiriad
· Cassette · 1986 |
Palace | ||
Commodore 64/128 |
|||
The Sacred Armour Of Antiriad
· Cassette · 1986 |
Palace | ||
The Sacred Armour Of Antiriad
· Cassette · 1988 |
Silverbird | ||
ZX Spectrum |
|||
The Sacred Armour Of Antiriad
· Cassette · 1986 |
Hi-Tec | ||
The Sacred Armour of Antiriad
· Cassette · 1986 |
Palace | ||
The Sacred Armour Of Antiriad
· Cassette · 1989 |
Silverbird |
Wikipedia
The Sacred Armour of Antiriad is an action-adventure game published by Palace Software in 1986 for Amstrad CPC, Commodore 64, IBM PC compatibles, TRS-80, and ZX Spectrum. In North America, the game was published by Epyx as Rad Warrior. The original game came with a 16-page comic book created by graphic artist Daniel Malone. The game is an early example of the Metroidvania genre, being developed without knowledge of and concurrently with Metroid.
Credits
Code - Andrew FITTER (Amstrad CPC)
Graphics - Daniel MALONE (Amstrad CPC)
Music - Richard JOSEPH (Amstrad CPC)