Crystal Castles
Title | Label | Cover | |
---|---|---|---|
Amstrad CPC |
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Crystal Castles
· Floppy Disk 3' · 1986 |
U. S. Gold | ||
Crystal Castles
· Cassette · 1986 |
U. S. Gold | ||
Crystal Castles
· Cassette · 1986 |
Kixx | ||
Atari 2600 |
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Crystal Castles
· Cartridge · · CX26110 NTSC - North America - Silver |
Atari | ||
Crystal Castles
· Cartridge · · CX26110 PAL - Europe - Red |
Atari | ||
Atari ST |
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Crystal Castles
· Floppy Disk 3,5' · |
Unknown | ||
Commodore 64/128 |
|||
Crystal Castles
· Cassette · 1987 |
U. S. Gold | ||
Crystal Castles
· Cassette · 1989 |
Kixx | ||
ZX Spectrum |
|||
Crystal Castles
· Cassette · 1987 |
U. S. Gold | ||
Crystal Castles
· Cassette · 1989 |
Kixx |
Wikipedia
Crystal Castles is an arcade game released by Atari, Inc. in 1983. The player controls the character Bentley Bear who has to collect gems located throughout trimetric-projected rendered castles while avoiding enemies out to get him as well as the gems. Crystal Castles is one of the first arcade action games with an actual ending, instead of continuing indefinitely, looping, or ending in a kill screen, and to contain advance warp zones.
Credits
Author - Andras ERDEI, Gellert BARAT, Zoltan TICHOV (Amstrad CPC)
Code - Andromeda Software (Amstrad CPC)
Code - Peter C. Niday (Atari 2600)
Graphics - Michael Kosaka (Atari 2600)
SFX - Robert Vieira (Atari 2600)