Thrust
Title | Label | Cover | |
---|---|---|---|
Amstrad CPC |
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Thrust
· Cassette · 1986 |
Firebird | ||
Atari 2600 |
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Thrust
· Cartridge · 2000 NTSC - North America |
XYPE | ||
Commodore 64/128 |
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Thrust
· Cassette · 1986 |
Firebird | ||
ZX Spectrum |
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Thrust
· Cassette · 1986 |
Firebird |
Wikipedia
Thrust is a 1986 video game programmed by Jeremy Smith (who later co-authored Exile) for the BBC Micro and published by Superior Software. The player's aim is to manoeuvre a spaceship by rotating and thrusting, as it flies over a two-dimensional landscape and through caverns. The gameplay of Thrust was heavily inspired by Atari's Gravitar.