The Sentinel

Title Label Cover

Amstrad CPC

The Sentinel · Cassette · 1987
Firebird
The Sentinel · Floppy Disk 3' · 1987
Firebird
The Sentinel · Cassette · 1987
Dro Soft

Commodore 64/128

The Sentinel · Cassette · 1986
Firebird
The Sentinel · Cassette · 1986
Firebird

Commodore Amiga

The Sentinel · Floppy Disk 3,5' · 1984
Firebird

ZX Spectrum

The Sentinel · Cassette · 1984
Dro Soft
The Sentinel · Cassette · 1987
Firebird
The Sentinel · Floppy Disk 5'25 · 1987
Firebird

Wikipedia

The Sentinel, released in the United States as The Sentry, is a puzzle video game created by Geoff Crammond, published by Firebird in 1986 for the BBC Micro and converted to the C64 (by Crammond himself), Amstrad CPC (with a cross-compiler written by Crammond), ZX Spectrum (by Mike Follin), Atari ST, Amiga (both by Steve Bak) and PC (by Mark Roll), J2ME (by Momor Prods). It was among the first games to feature solid-filled 3D computer graphics on home computers. While it ran acceptably fast on 16-bit computers, it was slow on 8-bit machines such as the C64, where the next view took up to three seconds to be precomputed. Despite this, the game retained a dedicated base of fans, some of whom were able to modify their computers to enjoy it better (for example, by using a CMD SuperCPU in a standard 1-MHz 6502 Commodore 64 to achieve CPU clock speeds of 20

Credits

Code - Geoff CRAMMOND (Amstrad CPC)

Design - Geoff CRAMMOND (Amstrad CPC)

Graphics - Bob STEVENSON, Geoff CRAMMOND (Amstrad CPC)

Master

#1955

Random release

Commodore Amiga · Firebird

Fun fact