Sabre Wulf
Title | Label | Cover | |
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Amstrad CPC |
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Sabre Wulf
· Cassette · 1985 |
Ricochet | |
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Sabre Wulf
· Cassette · 1985 |
ABC Soft | |
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Sabre Wulf
· Cassette · 1985 |
Ultimate | |
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Sabre Wulf
· Floppy Disk 3' · 1985 |
Ultimate | |
Commodore 64/128 |
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Sabre Wulf
· Cassette · 1985 |
Firebird | |
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Sabre Wulf
· Cassette · 1985 |
Ultimate | |
ZX Spectrum |
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Sabre Wulf
· Cassette · 1984 |
ABC Soft | |
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Sabre Wulf
· Cassette · 1984 |
Ultimate | |
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Sabre Wulf
· Cassette · 1984 |
Ultimate | |
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Sabre Wulf
· Cassette · 1985 |
Dro Soft |
Wikipedia
Sabre Wulf is an action-adventure game released by British video game developer Ultimate Play the Game for the ZX Spectrum home computer in 1984. The player navigates the pith-helmeted Sabreman through a 2D jungle maze while collecting amulet pieces to bypass the guardian at its exit. The player does not receive explicit guidance on how to play and is left to decipher the game's objectives through trial and error. Sabreman moves between the maze's 256 connected screens by touching the border where one screen ends and another begins. Each screen is filled with colourful flora, enemies that spawn at random, and occasional collectibles.